
The scripted moves, which often come during fight sequences against brightly colored antagonists, have a distinct magical-girl flair. Initially, the dreaminess of Sayonara Wild Hearts is enchanting. This all lends Sayonara Wild Hearts a dreamlike feel you are both participant and observer, somewhat in control but mostly just along for the ride. The camera and forward movement, including your speed, are automatic, too, leaving you to move only from side to side with rare exception. Timed inputs are reserved for flashier moves-big jumps, deft dodges, graceful attacks-and these sequences are all scripted, so all you have to do is hit the button somewhat on time and then watch as the moves play out to the music. Crystalline hearts line the paths you ride (or fly) through, and often, following the hearts is the best way to get through a level safely without scrambling to avoid oncoming obstacles.

The main goal is to simply flow with the music, rather than hit a series of precise rhythm-based inputs or dance along to beats. It came through in a few standout levels, but for most of the game, I found myself on the verge of falling in love with songs only to fall short of that high.

But it's also fleeting, and I spent the majority of my time playing Sayonara Wild Hearts chasing that feeling. When the art, the movement, and the music all come together in a track, it's absolutely captivating.

Playing Sayonara Wild Hearts' best levels is an intangible, hard-to-describe feeling.
